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Devlog
0.8.2
January 30, 2026
by
Howard Kam
0.8.2 Bug Fixes Reworked weak fireball enemy. Previous the hit box was too small and it was not responding to grouping signals coming from the defender. The node has been rewritten. World 1 was genera...
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0.8.1
January 30, 2026
by
Howard Kam
In the 0.8.1 update Fixed glitch on the load screen being caused by deprecated file version check. It needs to be rewritten in the future when this game launches to Windows, Mobile, and MacOS Fixed im...
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0.8
January 23, 2026
by
Howard Kam
In 0.8 NEW: Power up platforms! Kill everybody bombs! Sliding obstacles! Dynamic camera paths Fixes: Refactored code for better performance...
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Update 0.7.6
January 06, 2026
by
Howard Kam
NEW: Introduces a clear screen bomb powerup with animated scaling, rotation, rainbow color cycling, and sound effect. Reworked levels with a rest area so players have a place to take a small break whi...
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NEW Update 0.7.5
December 22, 2025
by
Howard Kam
New in Update 0.7.5 FIX: Some players said the movement was too slow, so the default speed of the camera was increased . FIX: 10 Defenders are assigned on startup so there is no waiting for recharge...
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The 0.6 update!
February 21, 2025
by
Howard Kam
While I continue to post change logs on my GitHub page, I wanted to take a moment to thank everyone that has played the game so far. This project started small, and after making at least 5 different g...
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Website
December 30, 2024
by
Howard Kam
Future updates will also be posted at howardkam.github.io...
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Update to version 0.241230
December 28, 2024
by
Howard Kam
version 0.241230 Slowed down the Red Eater Added controls to shrink the hexagon on keypress to sneak around Red Eaters Added controls to speed up the camera version 0.241229 Added a death barrier on b...
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